using IQIGame.Onigao.Framework;

namespace IQIGame.Onigao.Logic
{
    public abstract class BaseLevelEO : IReusableClass, IPODFactory
    {
        public BaseLevelEO()
        {

        }

        public abstract IPOD GeneratePOD();

        public virtual uint MaxStore => 100;

        public virtual void OnReset()
        {
        }
    }
}
